Game involves residents in urban planning
A computer game by a Hasselt University PhD student Simona Sofronie is designed to involve residents in the urban planning processes
“To help people assess the impact of planning propositions”
A demo has already been tested by students, who had to design routes for people who needed to cross a square. “They had to adjust the space to encourage people to take a different route, which helped them to reflect on the correlation between space and behaviour,” explained Sofronie. “This kind of insights should help people to assess the impact of spatial planning propositions and possibly to formulate counter-proposals.”
Sofronie thinks it’s important to link the game to social networks in order to stimulate a discussion, including with non-players.
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